Data Nexus

Behavioural assessment

Assess people through data, not bias

A behavioural assessment built on what someone does rather than what they say about themselves. A thirty-minute strategy game produces the signal; the model scores it against validated competencies.

Record
Status
Live
Category
Behavioural assessment
For
Hiring teams screening at volume, and organisations assessing teams they already have
Languages
English, Russian
01/The problem

Self-report questionnaires measure how well a candidate understands what the questionnaire wants. That is why they are easy to fake and why their predictive power against actual performance is close to that of an unstructured interview.

02/What it does
  • 01

    Behavioural signal captured continuously during play, rather than answers collected afterwards


  • 02

    Scoring across eight validated competencies, benchmarked against an executive reference population


  • 03

    Team analytics: complementary strengths, gaps and predictable friction


  • 04

    Reports generated without an assessor in the loop

03/Figures

R² = 0.46

Predictive validity, against roughly 0.05–0.10 for unstructured interviews

0.96 CFI

Structural fit of the competency model

0.77

ROC AUC on classification

As published by NeuroFrame. Methodology available on request.

04/What it taught us

Behaviour under load is measurable and self-description is not. The engineering problem is the instrument — the reference population and the scoring model — rather than the game on top of it.

Invariant

Assess people through data, not bias

Next

Building something in this shape?